Dura, whose original vision started as Making a Game that was Hard again so it would be fun again, has spent the last year -- after reaching that goal -- creating fundamentally new Systems. Not just content, but structural Systems of Design that will lay the foundation for Great Gameplay that is balanced, sustainable, dynamic, and Fun for years to come.
Welcome to Dura. From the moment you leave the temple every step you take, whether through Dura's...
Welcome to Dura. From the moment you leave the temple every step you take, whether through Dura's...
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