inside of data/events/scripts/creature.lua (make sure onChangeOutfit is set to 1 in events.xml)
[TFS 1.2] Outfit bonuses
Lua:
function createBonusCondition(id, params)
local condition = Condition(CONDITION_ATTRIBUTES, CONDITIONID_DEFAULT)
condition:setParameter(CONDITION_PARAM_TICKS, -1)
condition:setParameter(CONDITION_PARAM_SUBID, id)
for i = 1, #params do
local param = params[i].param
local value = params[i].value
condition:setParameter(param, value)
end
return...