Hi otlanders,
I'm using a script at an event, and it's spawning on top of objects as shown in the image:
![otland.png]()
Script:
TFS 0.4 - Spawning on top of objects
I'm using a script at an event, and it's spawning on top of objects as shown in the image:

Script:
Lua:
function killPlayer(cid, pos, killer)
local t_l = SBW_AREA[1]
local b_r = SBW_AREA[2]
local posti = {}
local isPossibleToTeleportPlayer = false
while (isPossibleToTeleportPlayer == FALSE) do...