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TFS 0.4 - Spawning on top of objects

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Hi otlanders,

I'm using a script at an event, and it's spawning on top of objects as shown in the image:

otland.png

Script:

Lua:
               function killPlayer(cid, pos, killer)
                    local t_l = SBW_AREA[1]
                    local b_r = SBW_AREA[2]
                    local posti = {}
                    local isPossibleToTeleportPlayer = false
                    while (isPossibleToTeleportPlayer == FALSE) do...
TFS 0.4 - Spawning on top of objects

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