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Distance Attack/Potion Use - Fix for TFS 1.x

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Hello, this is my fix of this problem, its not super pro, but should be fine for use.
When i test this problem i noticed that in TFS "ranged weapons" when attack are used like an "action".

Before source edit, check if config.lua edit is enough (by Lessaire)

Change this:
Code:
    integer[ACTIONS_DELAY_INTERVAL] = getGlobalNumber(L, "timeBetweenActions", 200);
    integer[EX_ACTIONS_DELAY_INTERVAL] = getGlobalNumber(L...

Distance Attack/Potion Use - Fix for TFS 1.x

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