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[C++] Ground-Underground Mapping and Sunshine

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Hello everyone. I recently ran into some problems tring to create more complex landscapes using the forgotten server engine and set out to try and bypass, if not fix, these following issues

1a)
The z =< 7 and z > 7 floors of the map don't communicate with each other. You can map something very nice below z = 7, but you will not be able to see it from above.
1b) Underground (z > 7) you can only see, at most, two floors down.
2) Remere's map editor has the same problem...

[C++] Ground-Underground Mapping and Sunshine

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