I have realized that droploot.lua and PlayerDeath.lua makes my server freeze for 3 seconds when player die.
Disabled in xml file:
[TFS 1.3] [8.6] Server Freeze/Lag when player die
Disabled in xml file:
Code:
<?xml version="1.0" encoding="UTF-8"?>
<creaturescripts>
<event type="login" name="PlayerLogin" script="login.lua" />
<event type="logout" name="PlayerLogout" script="logout.lua" />
<event type="login" name="FirstItems" script="firstitems.lua" />
<!-- <event type="login" name="OfflineTraining" script="offlinetraining.lua" />...