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Spawntimes stack on one another

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So i noticed something very strange, not too sure if it's a me issue or a TFS 1.3 issue.
Using Nekiro 7.72 TFS 1.3+ downgrade heavily modified.
The problem:
If i go to this spawn for example
XML:
    <spawn centerx="32839" centery="32014" centerz="9" radius="1">
        <monster name="Bug" x="-1" y="-1" z="9" spawntime="60" />
        <monster name="Bug" x="1" y="-1" z="9" spawntime="60" />
        <monster name="Troll" x="0" y="0" z="9" spawntime="60" />
    </spawn>
and I kill...

Spawntimes stack on one another

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