I was thinking about doing a target dummy like in the old days, but was not able to figure out a nice way to do it, any ideas?
main points:
I have tried both onPrepareDeath and onHealthChange but no luck![Squinting face with tongue :stuck_out_tongue_closed_eyes: 😝]()
TFS 1.3
main points:
- it should have full hp, but once being attacked it should not die but stay with 1 HP
- it can still heal itself with it spells
- it should still display the full damage number even if it have only 1 HP
I have tried both onPrepareDeath and onHealthChange but no luck

TFS 1.3