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[TFS 1.2] Reflection attribute

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enums.h

under the last attribute in itemAttrTypes (ITEM_ATTRIBUTE_DOORID = 1 << 22, if you haven't edited it, and use the number after << + 1 for reflection)
C++:
ITEM_ATTRIBUTE_REFLECTION = 1 << 23,
under ORIGIN_RANGED in CombatOrigin
C++:
ORIGIN_REFLECT,
item.h

in:
C++:
inline static bool isIntAttrType
take the hex value (default is 0x7FFE13) and use bitwise or ( | ) with (1 << 23) and replace the hex with the new value you get (you can...

[TFS 1.2] Reflection attribute

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