Set effect for item with action id
is it possible to create a talkaction script , if item with action id xxx make effect above it till i change this action id (it appears every 3 seconds) tfs 1.3
View ArticleWersja klienta
Mam pytania po dlugim czasie wracam do projektu otsa, chciałbym zrobić klient 12.1 ale widze że wersje tfsa staneły w miejscu, co muszę zaktualizować aby serve działał po 1.2, wersje w C++, items.otb,...
View ArticleTFS, lua scripter Paid job
We need good scripter to implement new funkcions in server, on version 12.1. Aplication with portfolio (scripts you made own). Work will be start in one week. Good if you are PL. Aplication Name: City:...
View ArticleC++ compiler PAID
We search C++ compiler to one job, compile server TFS with change klient version to 12.1 i code on linux/ ubuntu. If you have some proposition what you can do inn c++ (some usefull script) msg me.
View ArticleItems dissapear when relogin (Custom sprites added)
Hello everyone! Adding some new items to client and updating otb i have strange problem: If we create item 30302 appear perfect, but if you relog OTclient he dissapear: >>> after relog...
View Article[France] [7.4 / Custom] Realesta - Encounter, High-rate world! [29.11, Friday...
Launch date: [29.11, Friday 18:00 CET] Website: www.Realesta74.net [World configuration]: -Datacenter France, Gravelines (Europe), -RPG High-rate 7.4 Realmap server with custom content, -PVP-Enforced,...
View ArticleTFS 0.4 Block Spells
Hi otlanders, I'm using the script below, but I would like to put more places with block, but this place only exists 1 place. Lua: local pos = { minx = 19197, maxx = 19268, miny = 17468, maxy = 17530 }...
View ArticleTask/mission NPC (storyline)
Hi all, if this is not allowed here, please feel free to remove my post. Just trying to figure out a script I have going right now. It's not the normal Tasker NPC that you choose your monster to kill,...
View Articlespells learning error help
Hello otlander I trying running a script for learning spells in rl tibia. here is the script my tfs is 0.3.7 Post automatically merged: Sunday at 1:58 AM
View Article[8.6/12X] [TFS1.3] Global + Source + Web + tools + Quest Reward System
Hi everyone, I am pleased to share a little of the effort of the following ot server: Clients: opentibiabr/tools (https://github.com/opentibiabr/tools)
View ArticleTFS 1.2 8.0
This is the tfs downgraded by ninja , i did some changes for myself ,and now i want to share .I never hosted it and don't know if it's stable or not , i am not a skilled programmer but i didn't find...
View ArticleCompile issues
Hey, i tried compiling a otclient but it wont work, i tried 2013, 2015, 2017, 2019 visual without success, i tried adding libraries and includes as well but i am fairly sure i am doing something wrong...
View ArticleStarting a server.
How much would it cost to get someone to help me make a 10.98 or newer server? Also how much does it cost to host one? I always read these forums and try to make one myself but always run into...
View Article[France] [10.00] Gunzodus | Netherworld | 12.30+ | Winter Update 2019 |...
Real MAP EU Gunzodus 10/12.00 real map server tested for a years of work! You can create your account already here: Gunzodus - Create Account IP: gunzodus.net Port: 7171 Starting Date 16th March 18:00...
View ArticlePort 80/8080 not working
Alright, I'm not doing anything major to say the least, just testing outta website of my server for tests sake only. So I simply turn on the application and it runs off of port 80 then turn Apache then...
View ArticleMackan's Mappings
Catchy thread title is catchy! (Now 25% added catchyness) ​Welcome to my mapping thread and thanks for taking the time to stop by! I will post a few map images now and then from things I've created. I...
View Article[TFS 1.X] Shove
This is a replacement for groundshaker on my OT. It pushes monsters and players away from the caster. If the target is stuck up against a wall, they are stunned and receive a high amount of damage. You...
View ArticleMonsters Doenst Pass on field?
The problem is simple: When there is no space that the monster can walk, he pass trough the field, but when there is a space, the monster prefer to walkaround not passing the field; A video Explaining:...
View ArticleSpells Versus Walls
Well.. Wel.. Im using a server based on TFS 1.3 My problem is that : When You conjure a instant spell, infront of a wall, the spell pass trought it. Im trying to figure it out how to block the spell to...
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