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Remere's Map Editor 3.6.1

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Remere's Map Editor 3.6.1

Bug fixes
  • Add fix for the editor crashing on save when there are spawns placed where there is no tile - issue
Updated wxWidgets
Uses the latest release of wxWidgets (3.1.3 where previous RME versions has used 3.1.1)
Changes with potential improvements are:
  • Fix several problems with high-DPI displays...

Remere's Map Editor 3.6.1

Amount of Itens (Backpack) - giant lag

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Hi Everyone ! =)
The problem is with the amount of itens, when you have more than 1k itens or something close to that, when you buy more things or just trough things on the ground, use itens like, ssas
(changing the cap), it gives to the server a giant lag.

The solution ?
Problably limit the max itens for "inside the backpacks" to 600 slots ? 800 ? 1000 ?

How Can I limit it?

There is a video showing the problem :

Diamond Arrows/Spectral Bolts/Wand of Darkness Issues

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Well, there is 2 problems with it.


First : When the player is offline, their times doenst count.


Second: When you use a action bar The arrows/bolts starts to disappear


Also when you separe the arrows, and put them back at the same slot, they "restart" their time, to 1 hour.

Monsters Doenst Pass on field?

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The problem is simple:
When there is no space that the monster can walk, he pass trough the field, but when there is a space, the monster prefer to walkaround not passing the field;

A video Explaining:




XML:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Demon" nameDescription="a demon" race="fire" experience="11800" speed="310" manacost="0">
    <health now="16800" max="16800"/>
    <look type="35" corpse="5995"/>
    <targetchange...
Monsters Doenst Pass on field?

"Pure" latest items.otb

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latest update: 29 jan 2019
Tibia 12.31.9451 version


I'm releasing this just in case someone is interested into working with new items/sprites while using TFS 1.3 and 10.98 client (or UTC or OTC), AND don't want to use other project files, since this one I made is UNMODIFIED, works with latest 3.6 RME and SHOULD be compatible with future TFS updates in case they do so (OTX/OTBR users wont be...

"Pure" latest items.otb

Which operating system is the best one to create a server (compiling, mapping, client, etc...)

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Recently I've installed Windows 10 on my old notebook to start working on a new server, from compilling to mapping, etc... I had no success, it failed to compile the server (forgottenserver) and the client (otclient). Last night I've used Windows Subsystem for Linux to compile both and it was really easy, and, the most important, it worked! Which operating system do you think it's the best for this occasion? If I choose Ubuntu 18.04, will it be possible to use items editor, remere's map...

Which operating system is the best one to create a server (compiling, mapping, client, etc...)

vcpkg libmariadb

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Hi,

Im trying to compile TFS 1.2 , I got everything working except that I cant install libmariadb through vcpkg.

I get this error , please help.


Building package libmariadb[core]:x64-windows...
-- Using cached C:/Users/xxxx/Documents/vcpkg/downloads/MariaDB-mariadb-connector-c-8e9c3116105d9a998a60991b7f4ba910d454d4b1.tar.gz
-- Extracting source C:/Users/xxxx/Documents/vcpkg/downloads/MariaDB-mariadb-connector-c-8e9c3116105d9a998a60991b7f4ba910d454d4b1.tar.gz
-- Applying patch md.patch...

vcpkg libmariadb

Spells Versus Walls

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Well.. Wel..

Im using a server based on TFS 1.3

My problem is that :
When You conjure a instant spell, infront of a wall, the spell pass trought it.
Im trying to figure it out how to block the spell to not pass trought the wall.


A video explaining it:

A picture:
1579790219550.png

if there is another wall, it get blocked.

1579790256297.png

Help! getting debug while playing!

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Hello, im running 7.6 client server with otx server, and im getting debug and it says debug assertion in line 456 of module Utils failed.
Anyone who know whats wrong and how to fix?

[10.77+ - TFS 1.2] The Forgotten [WAR] Server v1.1 (UPDATED 17/12/15)

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UPDATES:
22-12-15: VERSION 1.1 PL1 UPLOADED - FIXES MISSING GLOBAL.LUA
17-12-15: VERSION 1.1 IS READY - DOWNLOAD LINKS HAVE BEEN UPDATED.

Live Game Server:
Thanks to Don Daniello and spigu.net we have a live game server. Although the primary purpose of the live server is simply for the enjoyment of the community, it will also be used as a production testing environment.
An advertisement thread will be created shortly and linked at the top of this post...

[10.77+ - TFS 1.2] The Forgotten [WAR] Server v1.1 (UPDATED 17/12/15)

First Items

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First Items - Updated

This script is a pretty basic configuration for anyone who needs a first items script.
I hope you enjoy it, and I also hope I had the chance to assist you! :thumbup:

TFS 0.3.6pl1

creaturescripts/scripts/firstitems.lua
Code:
local storage = 67777
function onLogin(cid)
	local config = {
		voc_items = {
			{ -- SORC
				{2190}, -- wand of vortex
				{2175}, -- spellbook
				{8820}, -- mage hat
				{8819} -- mage robe
			},
			{ --...
First Items

Aries 0.4.0 needed please !

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i need aries 0.4.0 xml without bug for hosting ot 8.1 .

[Showoff] Dungeon System

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Hi OTland! After few years without coding anything, id like to show you a dungeon system i've finished today!
Something i always wanted to code before! Thanks to TFS/OTC/OTCV8 For making it possible!
Thanks to kimokimo he helped me a lot with ideas for the system and design!

How it works?
  • Player Creates a party
  • Player Invites members to the party
  • Members receive the invite
  • Members joins the party
  • Start Dungeon If enough members and all of them meets the required...

[Showoff] Dungeon System

[1.3] Metin Stone Event - Full auto

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Hello, here is full auto %hp based metin stone event.
Config is easy, probably no bugs, but if you find any msg me so i can fix :)


37085
Im using @Stigma monster storage from this post. So if you don't have this in your engine just add.

1. Create file metin.lua in...

[1.3] Metin Stone Event - Full auto

[USA] [Custom/10.98] Asgard-OT | Story System | Awaken System | Custom High Rates OT | 14/2/2020 [Official Release]


a map system similar to the Diablo game?

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Greetings!
Is it possible to create such a system of places like the Diablo game. I mean, the server will create a map on which only one player or a group of players can stay, which will form a team. The cities and their surroundings will be public for everyone. I've heard it's called instances...

Completely removing hotkeys

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Hey guys.

I want to completely remove hotkeys from my server.

So I have some questions regarding that:
1. Is it even necessary? Does hotkeyAimbotEnabled = false work just as well?
2. I'd imagine it's source based, so where would this be located?
3. I'm using OTClient, do I have to make changes there aswell?

Thanks in advance. :)

New game Tibia map in 3D - Unreal Engine + Blender + Own Textures

Prey Sistem

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The Forgotten Server 1.0, Versão: 12.00.


How do I disable 3° prey on created accounts?

They are coming with the 3° prey open, I just wanted to disable it in the store.

I would like to make this image the same
2.png.5e14e2d2763e741e3c085051a2c2903b.png

[TFS 1.X] Shove

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